ICE MEPHIT
{{Monster Table
| creature=
| style=
| size=Small | type= Outsider (Air, Cold, Extraplanar)
| hd= 3d8 | hp=13
| init= +7
| speed= 30 ft. (6 squares), fly 50 ft. (perfect)
| ac= 18 (+1 size, +3 Dex, +4 natural) | touch= 14 | flat= 15
| bab= +3 | grapple=–1
| at= Claw +4 melee (1d3 plus 1d4 cold)
| full_at= 2 claws +4 melee (1d3 plus 1d4 cold)
| space= 5 ft. | reach=5 ft.
| sa= Breath weapon, spell-like abilities, summon mephit
| sq= Damage reduction 5/magic, darkvision 60 ft., fast healing 2, immunity to cold, vulnerability to fire
| fort= +3 | ref= +6 | will= +3
| str=10| dex=17| con=10| int=6| wis=11 | cha=15
| skills= Bluff +8, Escape Artist +9, Hide +13, Listen +6, Diplomacy +4, Disguise +2 (+4 acting), Move Silently +9, Spot +6, Use Rope +3 (+5 with bindings)
| feats= Dodge, Improved Initiative
| env= Elemental Plane of Air
| org= Solitary (1), gang (2–4 mephits of mixed types), or mob (5–12 mephits of mixed types)
| cr= 3
| treas= Standard
| align= Usually neutral
| adv= 4–6 HD (Small); 7–9 HD (Medium)
| la= +3 (cohort)
}}
Ice mephits come from the Elemental Plane of Air.
Ice mephits have a cold, aloof demeanor. Each one is about 4 feet tall and weighs about 30 pounds.
Ice mephits speak Common and Auran.
COMBAT
Breath Weapon (Su): 10-foot cone of ice shards, damage 1d4 cold, Reflex DC 12 half. Living creatures that fail their saves are tormented by frostbitten skin and frozen eyes unless they have immunity to cold or are otherwise protected. This effect imposes a –4 penalty to AC and a –2 penalty on attack rolls for 3 rounds. The save DC is Consitution-based and includes a +1 racial bonus. Spell-Like Abilities: 1/hour—magic missile (caster level 3rd); 1/day—chill metal (DC 14, caster level 6th). The save DC is Charisma-based. Fast Healing (Ex): An ice mephit heals only if it is touching a piece of ice of at least Tiny size or if the ambient temperature is 32°F. or below.- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Air Subtype Category:CR3 Category:Cold Subtype Category:Elemental Plane Of Air Category:Extraplanar Subtype Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:Outsider Type Category:Small Size Category:LA3 Category:Cohort Category:Mephit{{OGL Bottom|the System 3.5 Reference Document|SRD}}